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Healing from Food Guide [Variant]

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Dungeon Master
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PostDraxion on September 6th 2015, 2:57 am

Healing from Food

Due to how easy it is to obtain food, there will be a change to how it heals injuries.

Damage: Food can no longer heal injuries sustained from spells or critical hits, only by resting and magic. If health is below 25%, food cannot heal until HP is above 25%.

Food Types

Grains: Grains only heal 1 point of damage.
Fruits: Fruits only heal 2 points of damage.
Vegetables: Vegetables only heal 3 points of damage.
Meats: Meats only heal 4 points of damage. Meats have to be cooked.
Rations: Rations only heal 5 points of damage.

Food Dishes: Dishes made from cooking will heal the following ways. Each type has to be at least 75% of the total dish.

Grains: Heals 1d6+3 of damage when consumed.
Fruits: Heals 1d8+4 of damage when consumed.
Vegetables: Heals 1d10+5 of damage when consumed.
Meats: Heals 1d12+6 of damage when consumed.

Dishes made from a 10 or more result of a DC: Heals 1d20+10 of damage when consumed.

Dishes made from a 15 or more result of a DC: Heals 1d20+20 of damage when consumed.

Dishes made from a 20 or more result of a DC: Heals 50 points of damage when consumed.


Here's the order: (UK = Undead Kobold) UK 6 & 8, UK 2 & 10, UK 4, Uk 7, UK 5, Sadad & Silver, UK 11, UK 1 & 3 & 9

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