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D&D Character sheet from Emilia Casterwill

Squire
View a character sheet Fa59fff16bca934b6eb59f4248ca1c63

Emilia Casterwill
Succubus
Sorcerer
18/18
 (18/18)
6450/10000
 (6450/10000)
4
True Neutral
Female
0
0/0
 (0/0)
Skills

Total

Ranks

Ability Mod

Misc Mod

Notes

Appraise
14(16)743(+2)(tattoos)

Balance
2 2  

Bluff
5 5  

Climb
     

Concentration
77   

Craft (choose)
954 tattoos

Craft (choose)
624 apthocary

Craft (choose)
  Int  

Decipher Script (trained)
734  

Diplomacy
5 5  

Disable Device (trained)
2 2  

Disguise
5 5  

Escape Artist
2 2  

Forgery
3 3  

Gather Information
5 5  

Handle Animal (trained)
5 5  

Heal
2    

Hide
2 2  

Intimidate
5 5  

Jump
     

Knowledge (choose)
4 4 Arcane

Knowledge (choose)
514 Nature

Knowledge (choose)
  Int  

Listen
3(5)  3(5)(raven)

Move Silently
532  

Open Lock (trained)
2 2  

Perform (any)
5 5 Sing

Perform (any)
  Cha  

Perfrom (any)
  Cha  

Profession (choose)
77  Herbalist

Ride
2 2  

Search
4 4  

Sense Motive
     

Sleight of Hand (trained)
2 2  

Spellcraft (trained)
1174  

Spot
3(5)  3(5)(Raven)

Survival
1    

Swim
     

Tumble (trained)
2 2  

Use Magic Device (trained)
0(7) 5(+2)(for scrolls

Use Rope
2 2  
Extra Skills

Skills

Total

Rank

Bonus Mod

Misc Mod

Notes

Skill 1
      

Skill 2
      

Skill 3
      
Wizard Specialization

Specialization

Forbidden

Forbidden

School
   
Spells Saves

Spell Save DC:

Daily Spells

Bonus Spells

0
156 

1st:
1661

2nd:
1731

3rd:
   

4th:
   

5th:
   

6th:
   

7th:
   

8th:
   

9th:
   
Cleric's Domain

Granted Spells

Granted Skills

Granted Effects

1st:
   

2nd:
   

3rd:
   

4th:
   

5th:
   

6th:
   

7th:
   

8th:
   

9th:
   
Raven *speaks common*
Companion/Familar

Stats

Name:
Loc

HP/AC:
9 HP /17 AC

Class Level:
4

Attack/Damage:
Claws +5 melee (1d2-5)

Abilities:
Low-light vision

Saves:
Fort +2, Ref +4, Will +2

Skills:
Listen +5, Spot +7

Feats:
Alertness, Weapon Finesse, Improved Evasion, Deliver touch spells

Special/Tricks:
Familar
Armor Class

Total

Base

Armor Bonus

Shield Bonus

Dex Bonus

Size Mod

Misc Mod

AC
1210  +2  
Abilities

Base Score

Race Mod

Total Score

Bonus Mod

Strength
12-210 

Dexterity
14 14+2

Constitution
12-210 

Intelligence
16+218+4

Wisdom
11 11 

Charisma
16+420+5
Saving Throws

Total

Base Score

Ability Mod

Misc Mod

Fortitude
+1+1  

Reflex
+3+1+2 

Will
+4+4  
Base Attack

Total Bonus

Base Attack Bonus

Ability Mod

Melee
+2+2 

Range
+4+2+2
Equipped Weapons(s)

Name

Attack

Damage

Critical

Range

Type

Weight

Main Hand
       

Off-hand
Light crossbow 1d819–20/×280 ftP5 lb.

Both Hands
Masterwork Brass-Quarterstaff+11d6/1d6x2-Bludgeoning8 lb.
Armor & Shield

Name

AC Bonus

Max Dex

Check Penalty

Spell Failure

Weight

Armor
      

Shield
      
Treasure

Value

Platinum (PP)
 

Gold (GP)
1,200

Silver (SP)
 

Copper (CP)
 
Body Equipment

Item

Weight

Notes

Head (helmet, headband)
   

Eyes (goggles, lenses)
   

Neck (amulet, necklace)
   

Torso (vest, shirt)
   

Waist (belt)
   

Shoulders (cloak, cape)
   

Arms (bracers, bracelets)
   

Hands (gauntlets, gloves)
   

Ring 1
   

Ring 2
   

Legs (pants)
   

Feet (boots, shoes)
boots of frost resist(?) (???)
Carrying Capacity

Light Load

Medium Load

Heavy Load

Weight
   

Max Dex
None+3+1

Check Penalty
None-3-6
Lifting and Pulling

Lift Over Head

Lift Off Ground

Push or Pull

Max Weight
   
50/100
 (50/100)
Languages

Known?

Abyssal
known

Aquan
 

Auran
 

Celestial
N/A

Common
known

Dragonic
 

Druidic
N/A

Dwarven
 

Elven
known

Giant
 

Gnoll
 

Gnome
 

Goblin
 

Halfling
 

Ignan
 

Infernal
N/A

Maenad
 

Orc
Known

Sylvan
known

Terran
 

Undercommon
 

Xeph