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D&D Character sheet from Quade

Yeoman
View a character sheet Character-drass

Quade
Dragonborn
Fighter
41/59
 (41/59)
14455/15000
 (14455/15000)
5
Chaotic Evil
Male
0
0/0
 (0/0)
Skills

Total

Ranks

Ability Mod

Misc Mod

Notes

Appraise
+2 +2  

Balance
+2 +2  

Bluff
+42+2  

Climb
+82+6  

Concentration
+4 +4  

Craft (choose)
+2 +2  

Craft (choose)
+2 +2  

Craft (choose)
+2 +2  

Decipher Script (trained)
+2 +2  

Diplomacy
+97+2  

Disable Device (trained)
+2 +2  

Disguise
+2 +2  

Escape Artist
+2 +2  

Forgery
+2 +2  

Gather Information
+2 +2  

Handle Animal (trained)
+97+2  

Heal
+76+1  

Hide
+2 +2  

Intimidate
+117+2+2Dragonborn

Jump
+82+6  

Knowledge (choose)
+2 +2  

Knowledge (choose)
+2 +2  

Knowledge (choose)
+2 +2  

Listen
+98+1  

Move Silently
+2 +2  

Open Lock (trained)
+2 +2  

Perform (any)
+2 +2  

Perform (any)
+2 +2  

Perfrom (any)
+2 +2  

Profession (choose)
+1 +1  

Ride
+108+2  

Search
+108+2  

Sense Motive
+1 +1  

Sleight of Hand (trained)
+2 +2  

Spellcraft (trained)
+2 +2  

Spot
+98+1  

Survival
+1 +1  

Swim
+148+6  

Tumble (trained)
+2 +2  

Use Magic Device (trained)
+2 +2  

Use Rope
+2 +2  
Extra Skills

Skills

Total

Rank

Bonus Mod

Misc Mod

Notes

Skill 1
      

Skill 2
      

Skill 3
      
Wizard Specialization

Specialization

Forbidden

Forbidden

School
   
Spells Saves

Spell Save DC:

Daily Spells

Bonus Spells

0
   

1st:
   

2nd:
   

3rd:
   

4th:
   

5th:
   

6th:
   

7th:
   

8th:
   

9th:
   
Cleric's Domain

Granted Spells

Granted Skills

Granted Effects

1st:
   

2nd:
   

3rd:
   

4th:
   

5th:
   

6th:
   

7th:
   

8th:
   

9th:
   
Companion/Familar

Stats

Name:
 

HP/AC:
 

Class Level:
 

Attack/Damage:
 

Abilities:
 

Saves:
 

Skills:
 

Feats:
 

Special/Tricks:
 
Armor Class

Total

Base

Armor Bonus

Shield Bonus

Dex Bonus

Size Mod

Misc Mod

AC
2010+2+2+2 +4
Abilities

Base Score

Race Mod

Total Score

Bonus Mod

Strength
18+422+6

Dexterity
16-214+2

Constitution
16+218+4

Intelligence
14 14+2

Wisdom
12 12+1

Charisma
15 15+3
Saving Throws

Total

Base Score

Ability Mod

Misc Mod

Fortitude
+84+4 

Reflex
+31+2 

Will
+21+1 
Base Attack

Total Bonus

Base Attack Bonus

Ability Mod

Melee
+11+5+6

Range
+7+5+2
Equipped Weapons(s)

Name

Attack

Damage

Critical

Range

Type

Weight

Main Hand
Scimitar+121d6+818-20/x25 ftSlashing4 lbs

Off-hand
       

Both Hands
       
Armor & Shield

Name

AC Bonus

Max Dex

Check Penalty

Spell Failure

Weight

Armor
Chain Shirt+4+4-220%25 lbs.

Shield
Shield, Heavy Metal+2 -215%15 lbs.
Treasure

Value

Platinum (PP)
 

Gold (GP)
426

Silver (SP)
5

Copper (CP)
 
Body Equipment

Item

Weight

Notes

Head (helmet, headband)
   

Eyes (goggles, lenses)
   

Neck (amulet, necklace)
   

Torso (vest, shirt)
   

Waist (belt)
   

Shoulders (cloak, cape)
   

Arms (bracers, bracelets)
   

Hands (gauntlets, gloves)
   

Ring 1
   

Ring 2
   

Legs (pants)
   

Feet (boots, shoes)
   
Carrying Capacity

Light Load

Medium Load

Heavy Load

Weight
173 lbs or less174-346 lbs347-520 lbs

Max Dex
None+3+1

Check Penalty
None-3-6
Lifting and Pulling

Lift Over Head

Lift Off Ground

Push or Pull

Max Weight
520 lbs1040 lbs2600 lbs
143/520
 (143/520)
Languages

Known?

Abyssal
 

Aquan
 

Auran
 

Celestial
N/A

Common
Yes

Dragonic
Yes

Druidic
N/A

Dwarven
 

Elven
Yes

Giant
 

Gnoll
 

Gnome
 

Goblin
 

Halfling
 

Ignan
 

Infernal
N/A

Maenad
 

Orc
Yes

Sylvan
 

Terran
 

Undercommon
N/A

Xeph