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D&D Character sheet from Katari

Yeoman
View a character sheet E0ff68ccc9e8204273734df10796fdb5

Katari
Qunari
Dragonbound Rider
12/15
 (12/15)
1800/3000
 (1800/3000)
2
True Neutral
Female
0
100/100
 (100/100)
Skills

Total

Ranks

Ability Mod

Misc Mod

Notes

Appraise
+1 +1  

Balance
+21+1  

Bluff
     

Climb
+62+4  

Concentration
+1 +1  

Craft (choose)
+1 +1  

Craft (choose)
+1 +1  

Craft (choose)
+1 +1  

Decipher Script (trained)
+1 +1  

Diplomacy
     

Disable Device (trained)
+1 +1  

Disguise
     

Escape Artist
+1 +1  

Forgery
+1 +1  

Gather Information
+22   

Handle Animal (trained)
+44   

Heal
+32+1  

Hide
+1 +1  

Intimidate
+11   

Jump
+51+4  

Knowledge (choose)
+1 +1  

Knowledge (choose)
+1 +1  

Knowledge (choose)
+1 +1  

Listen
+51+1+3 

Move Silently
+1 +1  

Open Lock (trained)
+1 +1  

Perform (any)
     

Perform (any)
     

Perfrom (any)
     

Profession (choose)
+1 +1  

Ride
+43+1  

Search
+43+1  

Sense Motive
+1 +1  

Sleight of Hand (trained)
+1 +1  

Spellcraft (trained)
+1 +1  

Spot
+51+1+3 

Survival
+32+1  

Swim
+4 +4  

Tumble (trained)
+1 +1  

Use Magic Device (trained)
     

Use Rope
+32+1  
Extra Skills

Skills

Total

Rank

Bonus Mod

Misc Mod

Notes

Skill 1
      

Skill 2
      

Skill 3
      
Wizard Specialization

Specialization

Forbidden

Forbidden

School
   
Spells Saves

Spell Save DC:

Daily Spells

Bonus Spells

0
   

1st:
   

2nd:
   

3rd:
   

4th:
   

5th:
   

6th:
   

7th:
   

8th:
   

9th:
   
Cleric's Domain

Granted Spells

Granted Skills

Granted Effects

1st:
   

2nd:
   

3rd:
   

4th:
   

5th:
   

6th:
   

7th:
   

8th:
   

9th:
   
Companion/Familar

Stats

Name:
 

HP/AC:
 

Class Level:
 

Attack/Damage:
 

Abilities:
 

Saves:
 

Skills:
 

Feats:
 

Special/Tricks:
 
Armor Class

Total

Base

Armor Bonus

Shield Bonus

Dex Bonus

Size Mod

Misc Mod

AC
1710+4 +1 +2
Abilities

Base Score

Race Mod

Total Score

Bonus Mod

Strength
14+418+4

Dexterity
12 12+1

Constitution
13+215+2

Intelligence
17-413+1

Wisdom
13 13+1

Charisma
11 11 
Saving Throws

Total

Base Score

Ability Mod

Misc Mod

Fortitude
+5+3+2 

Reflex
+4+3+1 

Will
+1 +1 
Base Attack

Total Bonus

Base Attack Bonus

Ability Mod

Melee
+6+2+4

Range
+3+2+1
Equipped Weapons(s)

Name

Attack

Damage

Critical

Range

Type

Weight

Main Hand
       

Off-hand
       

Both Hands
Bastard Sword+51d1019-20/x2-S6lbs.
Armor & Shield

Name

AC Bonus

Max Dex

Check Penalty

Spell Failure

Weight

Armor
Scale Mail+4+3-425%30lbs.

Shield
      
Treasure

Value

Platinum (PP)
 

Gold (GP)
32

Silver (SP)
6

Copper (CP)
9
Body Equipment

Item

Weight

Notes

Head (helmet, headband)
   

Eyes (goggles, lenses)
   

Neck (amulet, necklace)
   

Torso (vest, shirt)
   

Waist (belt)
   

Shoulders (cloak, cape)
   

Arms (bracers, bracelets)
   

Hands (gauntlets, gloves)
   

Ring 1
   

Ring 2
   

Legs (pants)
   

Feet (boots, shoes)
   
Carrying Capacity

Light Load

Medium Load

Heavy Load

Weight
100lbs or less101-200 lbs.201-300 lbs.

Max Dex
None+3+1

Check Penalty
None-3-6
Lifting and Pulling

Lift Over Head

Lift Off Ground

Push or Pull

Max Weight
300 lbs.600 lbs.1,500 lbs.
130/300
 (130/300)
Languages

Known?

Abyssal
 

Aquan
 

Auran
 

Celestial
N/A

Common
Yes

Dragonic
Yes

Druidic
N/A

Dwarven
 

Elven
Yes

Giant
 

Gnoll
 

Gnome
 

Goblin
 

Halfling
 

Ignan
 

Infernal
N/A

Maenad
 

Orc
 

Sylvan
 

Terran
 

Undercommon
N/A

Xeph