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D&D Character sheet from gyp77

Freeman
View a character sheet Rydia_by_itaxita-dazi2gp

Ovahla
elf
Monk
8/8
 (8/8)
0/1000
 (0/1000)
1
True Neutral
Female
0
100/100
 (100/100)
Skills

Total

Ranks

Ability Mod

Misc Mod

Notes

Appraise
+2 (Int) +2  

Balance
+42(Dex)+2  

Bluff
+2 (Cha) +2  

Climb
+41(Str)+3  

Concentration
+31(Con)+2  

Craft (choose)
+31(Int)+2  

Craft (choose)
+2 (Int)+2  

Craft (choose)
+2 (Int)+2  

Decipher Script (trained)
+2 (Int)+2  

Diplomacy
+31(Cha)+2  

Disable Device (trained)
+2 (Int)+2  

Disguise
+2 (Cha)+2  

Escape Artist
+31(Dex)+2  

Forgery
+2 (Int)+2  

Gather Information
+2 (Cha)+2  

Handle Animal (trained)
+2 (Cha)+2  

Heal
+2 (Wis)+2  

Hide
+31(Dex)+2  

Intimidate
+2 (Cha)+2  

Jump
+41(Str)+3  

Knowledge (choose)
+42(Int)+2(nobility and royalty)grants a +2 bonus on Diplomacy checks

Knowledge (choose)
+2 (Int)+2  

Knowledge (choose)
+2 (Int)+2  

Listen
+31(Wis)+2  

Move Silently
+42(Dex)+2  

Open Lock (trained)
+4 (Dex)+2  

Perform (any)
+2 (Cha)+2  

Perform (any)
+2 (Cha)+2  

Perfrom (any)
+31(Cha)+2  

Profession (choose)
+31(Wis)+2  

Ride
+2 (Dex)+2  

Search
+3 (Int)+2  

Sense Motive
+31(Wis)+2  

Sleight of Hand (trained)
+2 (Dex)+2  

Spellcraft (trained)
+2 (Int)+2  

Spot
+42(Wis)+2  

Survival
+2 (Wis)+2  

Swim
+52(Str)+3  

Tumble (trained)
+53(Dex)+2  

Use Magic Device (trained)
+2 (Cha)+2  

Use Rope
+2 (Dex)+2  
Extra Skills

Skills

Total

Rank

Bonus Mod

Misc Mod

Notes

Skill 1
      

Skill 2
      

Skill 3
      
Wizard Specialization

Specialization

Forbidden

Forbidden

School
   
Spells Saves

Spell Save DC:

Daily Spells

Bonus Spells

0
   

1st:
   

2nd:
   

3rd:
   

4th:
   

5th:
   

6th:
   

7th:
   

8th:
   

9th:
   
Cleric's Domain

Granted Spells

Granted Skills

Granted Effects

1st:
   

2nd:
   

3rd:
   

4th:
   

5th:
   

6th:
   

7th:
   

8th:
   

9th:
   
Companion/Familar

Stats

Name:
 

HP/AC:
 

Class Level:
 

Attack/Damage:
 

Abilities:
 

Saves:
 

Skills:
 

Feats:
 

Special/Tricks:
 
Armor Class

Total

Base

Armor Bonus

Shield Bonus

Dex Bonus

Size Mod

Misc Mod

AC
 10  +2  
Abilities

Base Score

Race Mod

Total Score

Bonus Mod

Strength
16 16+3

Dexterity
13+2 (Dex)15+2

Constitution
16-2 (Con)14+2

Intelligence
15 15+2

Wisdom
15 15+2

Charisma
15 15+2
Saving Throws

Total

Base Score

Ability Mod

Misc Mod

Fortitude
+4+2(Con) +2 

Reflex
+4+2(Dex)+2 

Will
+4+2(Wis)+2 
Base Attack

Total Bonus

Base Attack Bonus

Ability Mod

Melee
+3 (Str) +3

Range
+2 (Dex)+2
Equipped Weapons(s)

Name

Attack

Damage

Critical

Range

Type

Weight

Main Hand
       

Off-hand
       

Both Hands
       
Armor & Shield

Name

AC Bonus

Max Dex

Check Penalty

Spell Failure

Weight

Armor
      

Shield
      
Treasure

Value

Platinum (PP)
 

Gold (GP)
53

Silver (SP)
8

Copper (CP)
9
Body Equipment

Item

Weight

Notes

Head (helmet, headband)
Fillet* 

Eyes (goggles, lenses)
   

Neck (amulet, necklace)
Torc* 

Torso (vest, shirt)
Tunic1 LbSilk

Waist (belt)
Belt  

Shoulders (cloak, cape)
cloak3 lbsWool

Arms (bracers, bracelets)
   

Hands (gauntlets, gloves)
   

Ring 1
   

Ring 2
   

Legs (pants)
   

Feet (boots, shoes)
Sandals1/2 Lb 
Carrying Capacity

Light Load

Medium Load

Heavy Load

Weight
76 lb. or less77-153 lb154-230 lb.

Max Dex
None+3+1

Check Penalty
None-3-6
Lifting and Pulling

Lift Over Head

Lift Off Ground

Push or Pull

Max Weight
   
43/76
 (43/76)
Languages

Known?

Abyssal
 

Aquan
 

Auran
 

Celestial
N/A

Common
Knows Common

Dragonic
 

Druidic
N/A

Dwarven
 

Elven
Knows Elven

Giant
 

Gnoll
 

Gnome
 

Goblin
 

Halfling
 

Ignan
 

Infernal
N/A

Maenad
 

Orc
 

Sylvan
 

Terran
 

Undercommon
N/A

Xeph